possibility space i worked as a lead systems engineer on the cancelled AAA project at possibility space Shutdown news
blackout ran volumetric capture and helped build a roomscale immersive vr experience set on the nyc subway Project Documentation
exquisite museum helped build an exquisite corpse vr project based on photogrammetric scans from a museum Project Documentation
the beach created a experimental battle royale game where rounds never ended (and everyone plays as seagulls) itch.io page
zero days vr helped create the volumetric assets and unity pipeline for emmy winning project project page
castledb importer developed an extension that allows unity developers to use CastleDB with unity read more
depot built a general purpose offline data editor for games (and a c# source generator to ingest it) project page
discord bot created a discord bot for the op-z channel that parses shorthand input and converts it to an emoji sequence. project page
depthkit built the unity import pipeline (and studio) around a kinect-based volumetric capture toolkit project page
squiggle created a simple scripting language and runtime parser authoring dialog in C#-based games github repo
dreamwalker created a tool that allows you to explore the latent space of image generation models docs and download link
airtable to fmod + unity timeline (client work) created a data pipeline that started at airtable and ended in timeline playables for unity read more
portraits staged photos of people often using strobes and other artifical light sources view collection
toulouse - found volumetric capture supervising for the "found" music video by Toulouse. Directed by rubberband. watch
intel "build a pc" directed a short commerical spot for intel around livestreaming and computer building. watch
mykki blanco - loner volumetric capture supervisor for Mykki Blanco's "Loner" video. directed by Anthony & Alex. watch
pbs gameshow directed and produced 41 episodes of a pbs digital studios show about the intersection of videogames and culture view channel
pbs spacetime directed and produced 34 episodes of a pbs digital studios web series about rocket science, astrophysics, and relativity view channel
zero days ran volumetric capture and built post-processing pipelines for Alex Gibney's documentary feature Zero Days imdb