depot
general-purpose data editor for games
I’m actively building Depot, a general purpose offline data editor for games. In addition to this I also maintain a C# source generator that builds the data into a typesafe representation in code for easy data linking.
A key idea of Depot is that it uses a spreadsheet-style interface to author structred JSON data in a deserialization-friendly format.
The editor runs in Electrobun with a Svelte frontend, and uses CEL expressions throughout for data-munging.

My current efforts around Depot are focused on a new, standalone project that I intend to monetize, but it was initially released as an open source extension for VS Code.
The extension has been downloaded nearly 20K times.
I spoke to Microsoft about the tool here:
ThousandAnt Interview:
Video Overview:
