kyle kukshtel
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Posts tagged “Unity”
Reflecting on using 2D in Unity in 2021/2022
February 16, 2022
Using Unity's New 2D Animation System for Traditional Sprite Animation
February 23, 2021
Some Game UI Principles
June 18, 2020
Demystifying Attributes, C#'s Under-Utilized Superpower for Game Development
May 4, 2020
Bringing CastleDB to Unity
August 11, 2018
Bitwise Tilemapping
September 20, 2017
P2P Networking from Top to Bottom
August 31, 2017
A Gentle Introduction to Steamworks
August 17, 2017
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